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Animasa Game · independent studio

Ideas into working systems.

We build original games, software and robotics, in public. First up is Sea Wake: a sandbox where everything you build really works.

Sea Wake, real in-game footage. Pre-alpha.

Who we are

Owned products. Public process. Continuous improvement.

Animasa Game is a small studio that owns what it makes and shows how it is made. You see the prototype, the setback and the fix, not only the finished trailer. More about the studio

A crew aboard a small orange boat at sunset

For players

Original worlds and interactions worth exploring, starting with Sea Wake.

A backlit boat console at night, built from parts in Sea Wake

For product users

Useful software and physical systems, improved through testing and real use.

The Sea Wake builder with its checklist and checks

The process is visible

Working prototypes and honest devlogs show what changed and why.

A cabin boat running past the lighthouse island

Better, version by version

Each release is a step, not the finish.

How we work

One loop, over and over.

Each turn is a version. None of them is the finish.

  1. 01

    Idea

    Frame an idea and define a testable outcome.

  2. 02

    Build

    Architect it, block by block.

  3. 03

    Test

    Put it in the storm and watch.

  4. 04

    Release

    Ship a usable version.

  5. 05

    Learn

    See what broke, and why.

  6. 06

    Improve

    Document it, then go again.

Our first game

Sea Wake Project

A block-built vehicle sandbox. Boats first.

Build a boat from blocks, put real engines, shafts, fuel lines and wiring in it, and launch it into an ocean with weather. If it is built badly, it sinks, stalls or burns. The world asks, you build the answer, and what you build keeps working after you leave.

  • Engines, shafts and fuel lines
  • Batteries, breakers and lights
  • Wiring, PLCs and Lua
  • Waves your boat feels
  • Moving weather and tides
  • Rescue calls
  • Fire, flooding and repair

Pre-alpha, built on our own engine. Not for sale yet.

Working in public

Every bug is public. Every fix says how.

Report what broke, attach a screenshot or your design, and follow it from new to fixed. Vote for the features you want next. The roadmap and the changelog come from the same reports, so nothing is hidden.

No fixes written up yet.

The first bug report could be yours. Report one

Our creations

Games, software and robotics.

Games · in development

Sea Wake Project

Our flagship. A block-built vehicle sandbox, boats first.

Software

Useful tools, improved through testing and real use.

In the workshop. When one is ready to show, it gets a page and a devlog here.

Robotics

Physical systems and inventions, built and tested on the bench.

In the workshop. When one is ready to show, it gets a page and a devlog here.

Follow along

Watch it take shape.

Short devlogs whenever an improvement lands, and longer logs when enough has changed. Real footage only. #SeaWakeProject

@play.animasa is the game studio. On TikTok we are @animasa.id for now, moving to @play.animasa.